Ejection seat

An ejection seat is a device intended to ensure the safe egress of pilots and crew from an aircraft damaged or out of control as a result of mechanical problems, pilot error, or enemy fire. Generally, the seat is propelled by an explosive charge or rocket motor, and can impose 12-22g on the pilot, possibly resulting in injury. Notably effective models include the American Martin-Baker and ACES lines, and the Russian K-36 series.

In the Second American Civil War
Ejection seats were used to great effect by American/Confederate pilots and their coup government counterparts flying American-built aircraft. However, mercenaries flying older Russian aircraft using SM-1 and KM-1 gunbarrel-type seats were often injured or even killed by the massive g-forces created. In the small numbers of MiG-29s and Su-27s in service equipped with the newer K-36, this was not nearly as large a problem, but a MiG-21 pilot who found himself in a position where ejection appeared necessary was truly in trouble.

In-game
At any time, the pilots or crewmembers of an ejection seat-equipped aircraft may choose to eject. Newer or Western-built ejection seats are assumed to deliever the pilot safely to the ground. Roll 3D6" scatter and place the pilot at the location indicated. With an older Russian-built seat, however, there is a chance that the pilot will be injured. Follow the aforementioned rules, but roll a D6 and apply 1 wound to the pilot on a 2+, 2 wounds on a 4+, and instant death on a 6.

If an aircraft is destroyed in flight, a test must be made for each crewmember to successfully eject. Newer or Western-built seats function on a 3+, older Russian-built seats function on a 4+. If the ejection test is sucessful, place the pilot and apply wounds (if applicable) as described above.